New Version: Beta 0.21 - MacOS & Linux + Bugfixes
Changelog b0.21
[NEW] Export preview window before actual export
[NEW] Frames can be deleted from the timeline window after being rendered
[NEW] EXPERIMENTAL MacOS & Linux Builds
[bugfix] Fix bug where export stopped working after trying to export an un-rendered sheet
[bugfix] Collision plane Y now accepts negative values
[bugfix] Cone Shape now acts as expected (was a rotations and scales bug)
About the builds:
I did not test neither because I have no means to, so if you do, let me know if they work and have any issues!
Files
Particle Sizzler Beta 0.21 - Windows 28 MB
Nov 13, 2023
Particle Sizzler Beta 0.21 - MacOS - EXPERIMENTAL 38 MB
Nov 13, 2023
Particle Sizzler Beta 0.21 - Linux - EXPERIMENTAL 28 MB
Nov 13, 2023
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Particle Sizzler - A Spritesheet Generator
A lightweight software that generates spritesheets of particle simulations using Unity's Particle System as a base.
Status | In development |
Category | Tool |
Author | Tomás Franco |
Tags | 2D, Generator, Indie, particle, particles, Pixel Art, Playdate, Retro, Sprites, Unity |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- New Version: Beta 0.5 - Community RequestsApr 21, 2024
- New Version: Beta 0.4 - 500% Faster and Accurate Rendering!Nov 17, 2023
- Beta 0.32 - Rendering Alpha/Colors Hotfix!Nov 16, 2023
- New Version: Beta 0.3 - Shape Gizmos + BugfixesNov 13, 2023
- Beta 0.21 - Hotfix!Nov 13, 2023
- New Version: Beta 0.2 - A lot more Visual Options!Nov 11, 2023
- New Version: Beta 0.1 - Transform and Shape!Nov 11, 2023
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